Friday, April 19th 2019 at 16:30-18:00
Room 202, South Bldg, Academic Center for Computing and Media Studies
S-143H Remote Lecture Room
YRP Mobile Lab
Note: If you would like to attend from Yokosuka, let me know it in advance.
Prof. Takayuki Nishio
Graduate School of Informatics, Kyoto University
Assistant Professor
Machine Learning in/for Wireless Networks: From Basics to Applications
Machine Learning (ML) is gathering much attention in a community of wireless communications. In the era of Internet of Things (IoT), the combination of edge computing technology and sensor networks brings rich ML applications. This talk introduces a basics of ML, ML techniques with using data and computation resources in wireless networks, and new wireless communication technologies based on ML.
2019年4月19日(金) 16:30-18:00
西尾 理志 先生
京都大学 大学院情報学研究科 助教
無線ネットワークでの機械学習:基礎から応用まで
機械学習技術は無線ネットワークの分野においてもますます注目を集めてい る。特にIoT(Internet of Things)では、多数のセンサやデバイスが無線 ネットワークに接続されることによる豊富なデータと、クラウドやエッジコ ンピューティング技術との融合により、様々な機械学習ベースのアプリケー ションが登場することが期待される。本講演では、機械学習の基礎から無線 ネットワーク上のリソースを活用した機械学習手法、また、その無線通信制 御の応用例について紹介する。
Friday, May 17th 2019 at 16:30-18:00
Room 202, South Bldg, Academic Center for Computing and Media Studies
S-143H Remote Lecture Room
YRP Mobile Lab
Note: If you would like to attend from Yokosuka, let me know it in advance.
Dr. Takeshi Matsumura
NICT (National Institute of Information and Communications Technology)
Research Manager
System, Prototype, and Demonstration of TV White-space Communication based on Spectrum Sharing Technology
In the wireless communication field, we have always faced the frequency resource shortage problem behind the innovation of communication technologies. In recent years, spectrum sharing technologies have attracted attentions again. The spectrum sharing technology allows different systems to secondarily use the spectrums allocated to primary systems with conditions. Its pioneering work is the TV white-space communication system which has been specifically investigated as a spectrum sharing cognitive radio technology since around 2010 and is being put to practical use in some areas. This talk overviews TV white-space communication systems and their real problems with particular cases such as field experiments.
2019年5月17日(金) 16:30-18:00
松村 武 先生
NICT – 情報通信研究機構 研究マネージャ―
周波数共用技術に基づくTVホワイトスペース通信のシステム概要,ハードウェア試作および実証実験
無線通信の分野は、通信技術の発展の陰で、常に周波数資源の枯渇問題と対峙し てきた。ここにきて、再び周波数共用技術が脚光を浴びている。周波数共用技術 とは、既存の無線通信システムに割り当てられた周波数帯を、条件を限定して他 の無線通信システムで共用する技術であるが、その草分けは2010年頃から周波数 共用型コグニティブ無線技術の一つとして具体的な検討が進められ、一部の地域 で実用化されつつあるテレビ帯ホワイトスペース通信システムであろう。本講演 では、テレビ帯ホワイトスペース通信技術の概要や課題全般について、実証実験 などの具体的事例を交えて概説する。
Friday, June 21st 2019 at 16:30-18:00
Room 202, South Bldg, Academic Center for Computing and Media Studies
S-143H Remote Lecture Room
YRP Mobile Lab
Note: If you would like to attend from Yokosuka, let me know it in advance.
Eiji Itakura
Captain of Mothership Project
Group Manager
Mothership Group
S-Frontier Div.
Frontier Research Center
Toyota Motor Corporation
Save From Future Japan Social Crises!
“Mothership” Project
Many developed countries are going to suffer from Energy & Environment issues, Social Debt Increase and Loss of Rural Culture Diversities introducing smart city in near future. Japan is “top runner” of such social crises. I am focusing on “Westerly Jet Stream” above Japan. In other words, just 10km above the ground, we have eternal and high density energy vein happens to be made due to heat transfer from tropical to pole inducing air convection (physics) and earth shape, size and rotation (Occasional luck). “Mothership” Project aims to mine energy, to make “Sky Crane” to carry heavy payload from ground and to settle satellite optical communication relay station above clouds by staying big tethered kites in such high altitude with technology. “Mothership” has potentials to induce many kinds of new industries and ventures by using such three functions and then to save from future social crises. This project vision and proposal has been approved from Toyota top managements and now on the way of actual engineering developing.
2019年6月21日(金) 16:30-18:00
板倉 英二 様
トヨタ自動車株式会社 未来創生センター S-フロンティア部
マザーシップグループ グループ長 兼 マザーシッププロジェクトキャプテン
将来の日本の危機を救う!
“マザーシップ”プロジェクト
近い将来、先進各国はエネルギー・環境問題、社会保障の増大、人口集中型 高効率居住推進による地方文化の消滅と言った共通の社会問題を抱える。日本は その中でも“トップランナー”としてその危機に直面する可能性が一番高い。 そこで日本上空の偏西風に注目。地球の熱帯から極への熱移動が主に大気の 対流循環により行われること、地球が球体であり今のサイズであること、自転すること等 の偶然産物と物理則から、日本の地上からたった10kmの場所に世界的に類のない 高密度のエネルギー“鉱脈”があると考えられる。 マザーシッププロジェクトは技術開発にて大きなカイトを構成しこの偏西風域に安定 滞空させエネルギーを得るとともに、揚力を使った運搬、また衛星光通信の雲上中継局 としての機能を発揮できる。 これら機能を活用した多くの新産業を興すプラットフォームとする企画が社内承認され、 将来の危機を救うプロジェクトの技術開発が現在進行中である。
Friday, July 19th 2019 at 16:30-18:00
Room 202, South Bldg, Academic Center for Computing and Media Studies
S-143H Remote Lecture Room
YRP Mobile Lab
Note: If you would like to attend from Yokosuka, let me know it in advance.
John Toman
Postdoctoral Researcher
Computer Software Group, Department of Communications and Computer Engineering,
Graduate School of Informatics, Kyoto University
Static Analysis for Modern Software
Static analyses can provide guarantees of program correctness without relying on manual programmer effort or exhaustive testing. Static analysis is a valuable tool for the construction of correct software, and is backed up by decades of rigorous formal research and practical experience. Despite this promise and the increasing need for correct software, it remains difficult to use static analysis techniques in today’s software development cycle. This difficulty arises from the immense complexity of today’s software ecosystem, which can confound even state-of-the-art static analyses.
In this talk, I will present my research on Concerto, a hybrid analysis technique for analyzing modern software. Concerto exploits the structure of modern software applications to gain significant precision and performance improvements compared to other analysis approaches. As I will argue, the most complex portions of modern applications are encapsulated in frameworks, which are amenable to a specialized form of analysis. No prior knowledge of static analysis is required and relevant background information will be introduced where necessary.
Friday, Oct. 18th 2019 at 16:30-18:00
Room 202, South Bldg, Academic Center for Computing and Media Studies
S-143H Remote Lecture Room
YRP Mobile Lab
Note: If you would like to attend from Yokosuka, let me know it in advance.
Fujun He
Ph.D. Student
Department of Communications and Computer Engineering
Graduate School of Informatics, Kyoto University
Resource Allocation in Network Virtualization
Network virtualization plays a key role in the next-generation networking paradigm with enabling multiple tenants to share the same physical infrastructure. By leveraging the technologies of software-defined networking and network function virtualization, a platform with network virtualization provides virtualized resources of networking, computing, and functionality to users in a cost-effective and dynamic manner. While network virtualization brings a more flexible and efficient network, it makes network management more challenging. This talk addresses challenges of resource allocation in network virtualization, including basics and ongoing research topics.
Friday, Nov. 15th 2019 at 16:30-18:00
Room 202, South Bldg, Academic Center for Computing and Media Studies
S-143H Remote Lecture Room
YRP Mobile Lab
Note: If you would like to attend from Yokosuka, let me know it in advance.
Guillaume Malod
Associate Professor and JSPS Research Fellow
Paris Diderot University
Distinguishing cats from dogs or winning a million dollars
In complexity theory, the VP vs VNP question is a mathematically simple-to-express relative of the famous P vs NP question (whose answer is worth a million dollars). One way of solving it is to show that certain polynomials need a huge number of arithmetic operations to be computed: this is called proving lower bounds. I will present an intuitive view of an efficient computation of partial derivatives often called “reverse mode”, which is at the heart of the best-known lower bound, a result from 35 years ago. Surprisingly, this technique is also basically what is called backpropagation when training neural networks, which have recently become famous for their performance, for example in image recognition (doing much more than simply distinguishing cats from dogs). I will conclude with a short presentation of recent lower bounds.
Friday, Dec. 20th 2019 at 16:30-18:00
Room 202, South Bldg, Academic Center for Computing and Media Studies
S-143H Remote Lecture Room
YRP Mobile Lab
Note: If you would like to attend from Yokosuka, let me know it in advance.
Yoichi Erikawa
KOEITECMO HOLDINGS CO.,LTD.
President&CEO (General Producer Kou・Shibusawa)
As a Game Producer
1. Introduction. The journey and process of starting and running a game company from scratch to global.
2. Principles of development and management popcies of Koei Tecmo.
3. Reflections of Kou Shibusawa as a game producer.
4. The future of games.
5. A message for the students.
Hirosato Mishima
KOEI TECMO GAMES CO.,LTD.
Executive Officer
Deputy General Manager Development & Support Division
Department Manager, Technical Research & Development Department
Games and Procedural Technology: The AI of Nobunaga’s Ambition: Taishi
In order to realize virtual worlds and content created from imagination with a high degree of interactivity, game development on the ground level requires a hybrid sensibility of a flexible engineering mindset with an artistic sense, to optimize technological development to bring our imaginations to life. The purpose of the lecture is to focus on explaining how procedural technology was employed in real world examples, and techniques utilized. Using the development of the AI of Nobunaga’s Ambition: Taishi as case in point, it is possible to enable engineers to work as creators in a new era of game development.
2019年12月20日(金) 16:30-18:00
襟川 陽一
(株)コーエーテクモホールディングス
代表取締役社長(ゼネラルプロデューサー シブサワ・コウ)
ゲームプロデューサーとして
①自己紹介と経営者としてのゲーム会社設立から現在に至るまでの道程
②コーエーテクモ発展の礎となった経営方針
③ゲームプロデューサー(シブサワ・コウ)としてのゲームに懸ける想い
④ゲームの未来
⑤学生の皆様へのエール
三嶋 寛了
(株)コーエーテクモゲームス
執行役員
エンタテインメント制作本部副本部長 兼 技術支援部長
ゲームとプロシージャル技術
そして『信長の野望・大志』のAIへ
想像力あふれる世界観をインタラクティブ性の高いコンテンツとして実現するために、 ゲーム開発の現場では日々柔軟な発想と工学的センス・芸術的センスを活用した技術開発が進められています。 本講演ではその様なゲーム開発の現場からプロシージャル技術に焦点を当て、 様々な具体例とそれを活用するテクニック、そして「信長の野望・大志」のAI開発事例までも紹介し、 技術者がクリエイターとして活躍するための考え方を共有します。
Friday, Jan. 24th 2020 at 16:30-18:00
Room 202, South Bldg, Academic Center for Computing and Media Studies
S-143H Remote Lecture Room
YRP Mobile Lab
Note: If you would like to attend from Yokosuka, let me know it in advance.
Phil Beecher
President, Wi-SUN alliance
What are International Standards? Why are They Important? Why should You Participate?
This presentation will describe the value and importance of international technical standards for all the stakeholders, including customers, product manufacturers and the individuals who actively participate in the process. It also describes the skills which assist in successful participation.